A collection of my thoughts about The Forbidden Lands, a table-top role-playing game which isn’t quite generic fantasy. A common theme is how I try to make it even less generic fantasy than many players or even game authors were expecting.

Recent posts in “Fixing things”

Make them more interesting: Soria

A deceptively capable orc ruler, on the same journey as the PCs

read more

Make them more interesting: Kalman Rodenfell

The ancient elf who knows everything, even if he would prefer to forget.

read more

Stanengist, rubies, and madness

Make the players debate why they should put more rubies in the crown

read more

More

To understand Stanengist is to understand the Ravenlands

Make them more interesting: Arvia

Make them more interesting: Zytera

Make them more interesting: Zertorme

All posts in “Fixing things”

Recent posts in “My headcanon”

What is it like to be an orc?

Nasty, brutish and short no more – if they can pull it off.

read more

Why is Scarne imprisoned by dwarves?

Nearly everything you think about Scarnesbane is wrong

read more

What is it like to be a whiner?

A fascinatingly-alien collectivist NPC Kin

read more

More

What is it like to be a dwarf?

The necessity of Viridia

Bloodlings and the blood mist

What are demons?

All posts in “My headcanon”

Recent posts in “Rules-related questions”

Does Forbidden Lands need a peasant class?

What does it mean to be a rogue in a small village where you can’t fence what you’ve stolen?

read more

What does casting spells involve?

Grimoires are more interesting than you probably thought

read more

More

Why would a spell-caster ever cast spells given the rules’ description of magic mishaps?

All posts in “Rules-related questions”

Recent posts in “Stuff for your campaign”