A collection of my thoughts about The Forbidden Lands, a table-top role-playing game which isn’t quite generic fantasy. A common theme is how I try to make it even less generic fantasy than many players or even game authors were expecting.

Recent posts in “Fixing things”

Coins are boring

Always make your players talk to the other side of the trade

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The problem with Maha

Who hammered a spike into Teramalda, and why?

Krasylla’s contract

Merigall’s weakness is rubbish

All posts in “Fixing things”

Recent posts in “My headcanon”

Elves are social creatures

Ferenblaud’s tragedy is that he isn’t

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My headcanon on Stanengist

Creating a crown is an act of defiance, which attracts and repels demons

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Expanded ruby and item descriptions

Who knows the Shardmaiden’s name?

Turning the previous elf house into Stanengist was what enslaved the orcs, and made demonic incursion possible

All posts in “My headcanon”

Recent posts in “Rules-related questions”

What does casting spells involve?

Grimoires are more interesting than you probably thought

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Recent posts in “Stuff for your campaign”