I’m happily running the base game + Raven’s Purge at the moment, and mostly that works, but occasionally I need to add stuff that goes beyond what’s written in the official books. Overlaps a fair bit with fixing things; if it’s here it’s because I’ve added stuff, rather than disagreeing.
Expanded ruby and item descriptions
More love for the three ancient elves who stuck around in Stanengist
More and/or replacement Stanengist rubies, each revamped to have a ritual and a preferred weapon.
Neyd can make maps and weather terrain. Nebulos has a mini-Stillmist. Gemelda can actively consider others’ perspectivess. Kalman Rodenfell has a scout network.
Gracenotes: Neyd argued with existing dwarves rather than some God, a too-slow way to cure Viridia, Gemelda as a dynamic leader, Nebulos’s original circlet was reforged as Stanengists, individual pendants of Algared’s shepherd’s crook can be detached for individual use, why Gall-Eye uses up your food and water.
Who knows the Shardmaiden’s name?
(It’s clearly not “Shardmaiden”, for instance)
read moreTurning the previous elf house into Stanengist was what enslaved the orcs, and made demonic incursion possible
An early version of my headcanon about Stanengist
Wyrm and Clay can’t have created the orcs as slaves; anyway, orcs are too much like humans for comfort, and there’s no saying what would happen if they managed to revolt.
Did anyone ever rule with Stanengist? Why can Stanengist close the rift for good?
Proposed solution: reforging the previous elf circlet into Stanengist enslaved the orcs, sending a cruel signal demons could hear. The reason the orcs weren’t enslaved again was that Stanengist was missing.
Zytera doesn’t know about Stanengist because he never had to face it in serious battle. It will send him mad because he’s a demon and not part of this land.